About This Game The Way of the Pixelated Fist is a parkour and martial arts inspired free-roaming cinematic platformer. While it blends together the gameplay concepts of The Prince of Persia and Karateka, they are presented with refined controls and other modern innovations to give the game an intuitive and fluid feel.Players play as Dag in this successor to Jump/Boxer as he looks to complete the trials within the 36 Chambers scattered throughout a village hidden within a city's rooftops. The trials within the Chambers vary from each set, ranging from puzzle-solving to beat-em-up and stealth mechanics. Along the way, there will be many rival martial artists to beat in friendly sparring matches, martial arts masters to challenge, and a variety of platforming challenges throughout the hidden village.Features:Parkour-inspired platforming mechanics with tight and fluid controlsFighting game mechanics with an intuitive control-scheme designed to work within a side-scrolling platformerComplete the trials within the 36 Chambers consisting of puzzle-solving, beat-em-up, action and stealth-platforming challengesDefeat the Grand Masters hidden throughout the village, performing varied platforming challenges along the way during Dag's questSupports Xbox 360 Controller 7aa9394dea Title: The Way of the Pixelated FistGenre: Action, Adventure, IndieDeveloper:Blaze EpicPublisher:Blaze EpicRelease Date: 27 Apr, 2015 The Way Of The Pixelated Fist Download With License Key This game is awesome and worth a shot.The controls are good.The animation is fine.The difficulty is balanced.The price is cheap.The fun is guaranteed.A retro-classic-look-like game which i find myself enjoying till the end.You can check this video too:https:\/\/www.youtube.com\/watch?v=C4ecuw1Ekp0&list=PL1yqWiFvAHOuwQNzdERQUNc-ZVtcfvW5Z. This game is a lot of fun and looks nice. Imagine if Kung-Fu (Thomas-X) for the nes was an open world parkour platformer. It's like that.. I enjoyed this game. I love the blend of platforming and beat em up elements. There are times when it felt like the platforming bits weren't responding such as jumping off a wall to reach the next platform, but overall it is what it is. I also thought the letterbox style gameplay window in the beginning was creative. Overall, I would recommend it to those wanting go at your own pace type platformer. If your looking for speed or need the button precision to be spot on, you might want to watch some gameplay footage to decide. But really, for the price you can't go wrong.. I don't have comments for this game, it have some bugs.. First, the nice things: the game has vision and I really really like where it's going. Music and visuals feel good, and I am happy to have paid a couple of quid for it. The problem is: it has bugs: I got stuck into walls and sometimes the camera crops the wrong part of the screen (headless enemies). None of these are really bad, however the game could have been received better if those had been fixed before release.What I would recommend to the dev is to mark it as "early access" until those issues are fixed. Meanwhile I will leave the game there and try it again in a week or so to see if the issues have been addressed.I really like the game idea and I think there is potential to expand on it. I'd recommend to buy it anyway if you like the vibe as it costs less than a coffee.. Well the "throw you in the middle of a large open world" aspect is a bit scary, once you understand the game it's a lot of fun. I expected it to take a lot longer than it did as i beat it in under 2 hours. Blaze Epic makes a lot of short games so not really surprising. Anyway its original and its fun. Definitely reccommend. (The combat is a bit too easy though). Fun little game. Most of the negative reviews were based on a earlier, bugged version of the game. The previous problems have since been hammered out.If you're a fan of 8-bit style beat-em up games mixed with a dash of platformer (a really unique type of platformer that is almost parkour like), you'll enjoy Way of the Pixelated Fist.. There is potential here, and the developer clearly had a vision for the game. Unfortunately, "cinematics" and "platformer" don't seem to be a good couple. Half the time you can't see where you're going or what you're jumping to next. There is incredibly limited UI and half the time you're wondering what button does what or if a ledge is even grab-able. Trust me, it sucks when you think you've jumped in the right place, only to fall to the city streets below. Plus, your character seems to get stuck... all... the... time. In just a 10 minute play through, I probably got stuck 4 times. Generally, to escape this invisible prison, you have to fall to your death. Thankfully, the game is relatively fast paced and checkpoints are frequent so you don't have to restart all the way at the beginning. https:\/\/www.youtube.com\/watch?v=oQZcHGYVBTMIn closing, I want to recommend this game because I feel like the lone wolf who built this game actually put time and effort thinking it would pay off in the end. Even then, the incredibly modest 1.49 supports that point. Unfortunately, this isn't very fun and I can't objectively recommend it. However, it wouldn't be a bad idea to support the dev anyway... who knows, he may decide to make a platformer without blackboxing that covers 80% of the screen.
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