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Escape: Sierra Leone Full Crack [portable Edition]





















































About This Game This game is currently a Beta in Early Access and may not contain all of the features listed here yet, or they may be only partially implemented as place-holders. There will be some bugs and missing content. The ending sequences are currently missing and a WIP. More features and assets will be added as development progresses! Also, this game is very challenging, and shouldn't be purchased unless you enjoy a challenge.Escape: Sierra Leone is a single-player exploration-based survival first-person game. Focused around complete freedom and interacting with a vibrant world, it takes place on an island chain based loosely off of the real life Banana Islands, along the coast of Sierra Leone. There are approximately 21 square kilometers of terrain to explore, fight, survive and escape from. You start with no weapons, no supplies, no idea of where to go – getting those is up to you. No magic quest arrows pointing where to go, no forced objectives or missions.Set during the 1997 civil war, the main antagonists are the Revolutionary United Front, a notorious group rebelling against the government. The RUF have occupied the Banana Islands and are on a hunt for diamonds; recruiting who they can and killing, maiming, or enslaving those they can't.You play as a civilian trying to escape the island. Throughout the game, you are forced to make a series of choices that will eventually lead to you making your escape. Everything from how to approach your attempted escape, to how you interact with other people can have an affect on how everything plays out in the end. The game is totally open and you are never given "quests" or "objectives" beyond simply escaping. You may have encounters during the game in which you are asked to help someone. These are completely open, you can fulfill their request, or simply ignore them, or even kill them, if you wish.In the 1.0 release, there are at least four methods of escape, and a minimum of 8 different endings that are influenced by choices you make throughout the game. Both of those numbers are likely to rise as development progresses. A compact and simple inventory system will make you think about what food, ammo, guns, or items you want to carry. Combat, while not mandatory in any way, is fairly realistic and very brutal. Each bullet hit or wound causes an appropriate animation and sound effect, for both NPCs and the player.Key Features:Seamlessly scavenge the entire island for supplies you need to survive, from a banana to an AK-47. No invisible walls or loading screens.Engage in immersive and realistic combat... or don't, if you're the sneaky type.Around 21 square kilometers of hand-painted landscape and vegetation gives you a ton of area to explore.Using a simple and intuitive 12 slot inventory system, make the hard call on which items to keep and which to leave behind.Realistic bullet physics that factors in gravity, wind, and speed into every individual round – all of which can effect penetration, damage dealt, and accuracy.Death comes in more forms than bullets; avoid disease, dehydration, starvation, car crashes, wildlife, and falls.24 hour day/night cycle with a weather system that includes rain of varying strengths, wind, and a 28-phase moon cycle.Discover and protect safehouses, they are your only chance to save your game and serve as a good spot to stockpile supplies or clean weapons.Find and fuel different kinds of vehicles, from a diesel powered truck to a gas powered motorboat. Walking won't get you anywhere fast!Interact with the environment; from picking a lock, to opening a door, to cooking food on a campfire, to chasing a school of fish, to hunting the local wildlife, there are many ways you are involved in the dynamic world around you.Get lost in the thick jungle, or stroll around the sweeping beaches.Detailed weapon handling including loading and unloading loose rounds into magazines, cleaning your gun, clearing jams, and the option to "quick reload," which drops your old mag on the ground, but reloads faster.Explore an unforgiving, although deceptively pretty island. Never forget how easily the island can and will kill.Hand placed loot allows for a logical placement of items, instead of leaving it up to a random spawning system.No hand-holding or magical GPS-like maps or arrows to push you to success, it's all you!Very limited HUD and a focus on immersion and realism. The HUD is only visible when you prompt it to appear. 1075eedd30 Title: Escape: Sierra LeoneGenre: Adventure, Simulation, Early AccessDeveloper:Reborn Games Inc.Publisher:Reborn Games Inc.Release Date: 5 Dec, 2016 Escape: Sierra Leone Full Crack [portable Edition] escape sierra leone gameplay. escape sierra leone review. escape sierra leone. escape from sierra leone. escape sierra leone free. escape sierra leone steam. unscathed escape from sierra leone. escape sierra leone. escape sierra leone pc. escape sierra leone free download. escape sierra leone gameplay. unscathed escape from sierra leone. escape sierra leone download. escape sierra leone game. escape sierra leone download. escape sierra leone pc. escape sierra leone game. escape from sierra leone. escape sierra leone steam. escape sierra leone review. royal marine escape sierra leone. escape sierra leone free download. royal marine escape sierra leone. escape sierra leone free Tryed to launch this game and it does not , so take a warning and do not buy this, but if you have a good pc then get it my graphic card is old so the better ones will run it but not for mine. Tryed to launch this game and it does not , so take a warning and do not buy this, but if you have a good pc then get it my graphic card is old so the better ones will run it but not for mine. This game needs serious work. 5 hours in I've seen one enemy very early in game, who I killed with a knife. It's says this is realistic, it has never stopped raining, I died of dehydration. Lots of empty bottles available you can't fill them with rainwater, a cooking pot does not fill up.? You pick certain things up, you drop your weapon and can't pick it up again. The whole inventory system is just hard work. when you do pick something up you then need to go into the inventory to find out what you've got. I have one item, I still don't know what it is. If you're expecting crafting forget it.I'll keep this in the hopes it will improve but knowing what I know now I wouldn't have bought this for the price.. One of the best games I have played in years...Escape: Sierra Leone is a tough game in its own way, the AI is accurate and deadly, Balistics are well simulated, food and water are scarce, the protagonist is Joe Average with no special skills or a gift of divine destiny. What makes this special is that it puts you the player into a mess of trouble where you and your actions really make the success or break it. Stealth is the order of business and a gung ho frontal assault is not going to get you much but a bullet in your gizzard, however in the right moment with luck and surprise on your side it might be just the thing needed to move forward. Be warned, realism is a pain in the rear. You can carry about a dozen items and will have to make some hard choices about what to take and what to leave behind as you travel. I guess the best I can do is list some pros and cons and let you decide for yourself whether this game is your flavor.PROS: Smooth graphicsimmersive environmentsimple controls (though see below in cons for some comments)interesting crafting as well as hunting and fishingchallenging but attainable goalsDeveloper is VERY active and interactive, take constructive criticism well and CARES about the game and players.Open world \/ sandbox that does not hold your hand or give you beacon style goals.CONS:Inventory system: The inventory can be frustrating in that unless you follow a very precise sequence of action you will constantly be tossing items on the floor as you attempt to switch items. While most games have an 'auto rotation' that automatically puts away one item when switched for another, this game does not really work that way. Sometimes small items will rotate into the pack sometime not (and the when or why is not very clear).The inventory has slots for roughly a dozen small items (backpack) and then a single large slot (hands) that is your ONLY hot slot. What I mean is that it represents what you are carrying in your hands and while you have two items available in this large slot (one holstered and one active \/ in hand) they may be a combo of large items like rifles and a small item like a pistol. If you have in your hot slot two 'large weapons' (rifles, ammo boxes for extra items, shotguns, fishing rod, sleepingbag etc) and you pick up an item or rotate something out of your pack that is classed as a weapon you will toss the in hand item on the ground. many times I had my pistol in hand (fits in my back pack) and my rifle holstered yet when I picked up an item it did not put my pistol in my pack, it tossed it on the floor.I could then pick up the pistol from the floor and it went directly into my backpack....there is a key to drop items but no key I could find to put something from your hands back into your packnor can you drag and drop from the hand slot to a pack slot.Lets say I have a pistol in my backpack, a rifle in my hands and no second item in my hot slot \/ hands. If I decide I want to use the pistol I must open my inventory, then 'holster' my rifle, select the pistol in my backpack and thenchoose 'use'. This moves the pistol into my hand. No problem, now I can use my mouse wheel while in play to switch between the rifle and pistol. However when I open the inventory, the item that shows in my 'hand slot' is the holstered item, not the active item. This is counterintuitive and can lead to confusion. Furthermore it is not uncommon to pick up a weapon only to have the weapon in your hands thrown on the floor even though it would fit in your back pack (proven by the fact that one can immediately pick the item up and have it go directly into one's pack). Frankly after 8 hours of play this confusing pack - floor - hands system had me frustrated as heck. The interface needs two hot slots \/ hand slots, one that is highlighted as the active item and one for the holstered item, in addition it needs to allow a drag and drop movement between slots.This said, I would still concider this one of the greatest games I have ever played.. First off this game does not hold your hand and is not very forgiving.Does that bother me? Nope.You are a civilian trapped in a warzone in jungle environments trying to escape.Simple premise, not so simple game.How you escape is up to you. There are various ways (which I have not accomplished yet) to make your getaway.The main game can be very tense as you trek through the jungle, scavaging for food, water, and weapons to survive.Making your way hoping an angry hostile isn't creeping around the next turn.Just because you shoot someone does not mean they just intantly die. Numerous times I have shot an enemy but it was not a fatal shot and they got back up and killed me.Same goes for you, you may think you died but you stumble up, screen tinted red as you try and find where the shot came from.The game has some interesting mechanics that reinforce the fact that you are not some military tough guy.Some things that I do not like though are how you can't put a pistol from an equipped slot back into your inventory without first dropping it.You can only have 2 equipped weapons and no ablility to put large weapons in inventory (which makes sense)A way to unload a gun would be nice as well.There is another part to the game called Operation Freetown which is a more "shooter" experience.You are a soldier behind enemy territory all alone. Pretty fun, let's you play around with the mechanics and guns without risking anything on your survival playthough.Be warned when you start the game it loads everything, so depending on system it could take awhile.Putting it on an SSD sees massive loadtime improvements.TL:DRFun game, shows promise. Dev seems to care about his game (solo dev team)https:\/\/www.youtube.com\/watch?v=hRMDBe2uE4Y&feature=youtu.be. Landed in war room very cool couldnt get out booo hoo. dead, and unfinished. playable but soooo disappointing.. An amazing premisce to a probably amazing futur game.What i love already :-Unreal Engine 4, really mastered by the dev, day and night cycle, beautifull sun effect, reflections, lightning and foliage, etc etc.-The sound, audio in general, music, gun sounds, everything is top notch.-The exploration of the island which is huge, and could even get bigger with time.-The nostalgic feel of games like far cry and with next gen graphics now.Overall i strongly recommend !!! Will play more and discover more, really am happy with my purchase !!. This game has a long way to go BUT it is not bad in its current form. Little things like the picking up mechanic are wonky as well as some others. Somethings I found great about the game are . . .- Movement as decent. Did not feel clunky- Scenery in game is beautiful- Combat isnt horribleNow for the things I found bad\/annoying- Picking up feature isnt great. Takes a few taps to get things to pick up- When changing key bindings, my game stopped working and I could not start a game. Had to quit out and restart.- When the character is tired (which is always) he breathes heavy which is annoying. All you can hear is him breathing.- Picking up things while things are equipped is awful. You cant really switch things out- Couldn't figure out how to unequip my gun.Just little things like that are annoying but can easily be worked out. Again, I only played for about 30 minutes so I could just of not spent enough time with the controls.If you're interested in seeing the first half hour of the game here is some gameplay.https:\/\/www.youtube.com\/watch?v=GuPPxd04SVM. I honestly thought that this was gonna be a bad game, but against my gut feeling, I purchased it, and surprise surprise, It's actually really good. Could use a lot of work on animations, but what it's got going for it is that you'll be scared \u2665\u2665\u2665\u2665\u2665\u2665\u2665\u2665 during it. I imagine this is how soldiers in vietnam felt when someone shot at them, but they couldnt see them because of all the vegetation.

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